Radar in dev.
Posted: Fri Jun 30, 2006 7:00 pm
Spotters and Radar
Radar for Battleground Europe has one primary goal: attract game play. We are implementing the first stage of a radar and ground spotters system to augment the EWS that is already in place. This system will display air targets on the in game map. The displays will be organic and not in real time, simulating the communications between a pilot and his support services. The updates wil be amalgamated geographically and temporally, meaning that you won’t get exact locations and you won’t get real-time updates but in generally you will get a feel for where enemy air forces are so that you can plan interdiction. This feature wil be theater wide, there will be no option for skirting the system at present. This system will also not be interdictable at first implementation though we greatly desire to add this ability in future refinements of the system. This system will however, promote group tactics and make finding an air battle much easier.
Post your questions here
http://discussions.playnet.com/showthre ... ost1777023
Radar for Battleground Europe has one primary goal: attract game play. We are implementing the first stage of a radar and ground spotters system to augment the EWS that is already in place. This system will display air targets on the in game map. The displays will be organic and not in real time, simulating the communications between a pilot and his support services. The updates wil be amalgamated geographically and temporally, meaning that you won’t get exact locations and you won’t get real-time updates but in generally you will get a feel for where enemy air forces are so that you can plan interdiction. This feature wil be theater wide, there will be no option for skirting the system at present. This system will also not be interdictable at first implementation though we greatly desire to add this ability in future refinements of the system. This system will however, promote group tactics and make finding an air battle much easier.
Post your questions here
http://discussions.playnet.com/showthre ... ost1777023