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Radar in dev.

Posted: Fri Jun 30, 2006 7:00 pm
by Bundyrum
Spotters and Radar

Radar for Battleground Europe has one primary goal: attract game play. We are implementing the first stage of a radar and ground spotters system to augment the EWS that is already in place. This system will display air targets on the in game map. The displays will be organic and not in real time, simulating the communications between a pilot and his support services. The updates wil be amalgamated geographically and temporally, meaning that you won’t get exact locations and you won’t get real-time updates but in generally you will get a feel for where enemy air forces are so that you can plan interdiction. This feature wil be theater wide, there will be no option for skirting the system at present. This system will also not be interdictable at first implementation though we greatly desire to add this ability in future refinements of the system. This system will however, promote group tactics and make finding an air battle much easier.

Post your questions here
http://discussions.playnet.com/showthre ... ost1777023

Posted: Fri Jun 30, 2006 8:02 pm
by Kizmet
This is good news. Now, let's make them destroyable quickly. That final piece will then seriously make the Strategic War......Strategic. It will definately make the SAS happy as hell.

Posted: Fri Jun 30, 2006 8:29 pm
by Sniper62
wow aint this some BS, i guess the RATs found out that i was leaving so now they bring out the good stuff lol :cry:

it looks like its guna be nice, hopfully by the time i get back into game they will have all the tweaks out and it be working and destroyable :twisted: